using System;
using Server.Items;

namespace Server.Items
{
    public class RangerGorget : BaseArmor
    {
        public override ArmorMaterialType MaterialType { get { return ArmorMaterialType.Studded; } }

        [Constructable]
        public RangerGorget()
            : base(0x13D6)
        {
            Weight = 1.0;
            Hue = 0x59C;
			m_armorBase = 16;
        }

        public RangerGorget(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0);
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }
}